Computer Graphics and Extended Reality Courses for the Programmophobic

Marks, Stefan
Gil Parga, Sebastián
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Conference Contribution
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This paper describes the challenges and solutions to teaching computer graphics as well as extended reality concepts to students from a variety of backgrounds in the context of the School of Future Environments at the Auckland University of Technology, New Zealand. Examples are provided for the content and assessment strategies for two courses, as well as a summary of student work and feedback collected over the last three years.

3901 Curriculum and Pedagogy , 46 Information and Computing Sciences , 4607 Graphics, Augmented Reality and Games , 39 Education
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