Innovation teams and organizational creativity: Reasoning with computational simulations

aut.relation.endpage170
aut.relation.issue2en_NZ
aut.relation.journalShe Ji: The Journal of Design, Economics and Innovationen_NZ
aut.relation.startpage157
aut.relation.volume4en_NZ
aut.researcherConnor, Andrew
dc.contributor.authorSosa Medina, Ren_NZ
dc.contributor.authorConnor, AMen_NZ
dc.date.accessioned2018-07-02T04:21:32Z
dc.date.available2018-07-02T04:21:32Z
dc.date.copyright2018en_NZ
dc.date.issued2018en_NZ
dc.description.abstractA computational social simulation encourages systematic reasoning about the management of innovation teams and organizational creativity. This article draws upon historical literature to identify a potential dilemma faced by business organizations: Is it better to promote creative behavior across a whole organization or focus on the development of small and highly creative teams? We formulate the dilemma from the literature on organizational creativity, and explore it using a multi-agent simulation. Our study models creative behavior abstractly, as the ability to introduce novelty. By varying the scale and scope of non-conformist behavior in the simulation, our research supports the systematic study of the breadth vs. depth dilemma. The results of this study invite an informed examination of strategies to sustain innovation based on the introduction of either a small number of significantly novel ideas, or a large number of novel but more familiar ideas. Results from this study on change agency also indicate that there is a possible trade-off between a highly creative team and its creative efficiency, drawing attention to the importance of a creative critical mass in an organization. We also discuss the implications of these results and our research approach.
dc.identifier.citationShe Ji: The Journal of Design, Economics, and Innovation, Volume 4 (2), Summer 2018, pp. 157-170.
dc.identifier.doi10.1016/j.sheji.2018.03.004en_NZ
dc.identifier.issn2405-8726en_NZ
dc.identifier.urihttps://hdl.handle.net/10292/11636
dc.publisherElsevieren_NZ
dc.relation.urihttps://www.sciencedirect.com/science/article/pii/S240587261730076X?via%3Dihub
dc.rightsCopyright © 2018, Tongji University and Tongji University Press. Publishing services by Elsevier B.V. This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/).
dc.rights.accessrightsOpenAccessen_NZ
dc.subjectOrganizational climate; Agent-based simulation; Creative teams; Leadership
dc.titleInnovation teams and organizational creativity: Reasoning with computational simulationsen_NZ
dc.typeJournal Article
pubs.elements-id325026
pubs.organisational-data/AUT
pubs.organisational-data/AUT/Design & Creative Technologies
pubs.organisational-data/AUT/Design & Creative Technologies/CoLab
pubs.organisational-data/AUT/PBRF
pubs.organisational-data/AUT/PBRF/PBRF Design and Creative Technologies
pubs.organisational-data/AUT/PBRF/PBRF Design and Creative Technologies/PBRF CoLab
pubs.organisational-data/AUT/PBRF/PBRF Design and Creative Technologies/PBRF Other DCT
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