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Towards a Responsible Gaming Ecosystem: A Call to Action

aut.relation.journalJournal of Services Marketing
dc.contributor.authorYap, Sheau Fen Crystal
dc.date.accessioned2024-10-24T01:25:25Z
dc.date.available2024-10-24T01:25:25Z
dc.date.issued2024-10-22
dc.description.abstractPurpose Drawing from transformative service research (TSR) and service ecosystem perspectives, the author seeks to provide multi-level insights into gaming service systems and call to action how this knowledge can contribute to cultivating socially responsible gaming by addressing the following research questions: What insights from service ecosystem and TSR literature can help optimise value co-creation and cultivate socially responsible practices in digital gaming services? What future research directions could advance the understanding of digital gaming services and their potential to develop a responsible gaming ecosystem that balances social well-being with commercial success? Design/methodology/approach Adopting a conceptual approach of theory synthesis and adaptation, the author discusses four overarching themes alongside key research gaps and directions crucial for understanding the dynamics of gaming ecosystem. Findings The central themes – “Exploring individuals as game service consumers”, “Gaming service exchange dynamics among meso-level stakeholders”, “A macro lens to gaming service ecosystem” and “The complexities of multi-actor dynamics and interdependencies” – shed light on how responsible services can be fostered. Research limitations/implications Given the absence of a well-defined scope for understanding responsible gaming, future research should develop a typology to capture its multifaceted aspects. Expanding beyond micro-level analysis, conducting consultation interviews with industry practitioners and policymakers can contribute insights into promoting responsible gaming services. Social implications The author offers insights for the game players, designers and developers, service providers and policymakers to promote a healthy gaming culture. Originality/value Through this research, the author advances the understanding of gaming as a service by illuminating value co-creation and co-destruction within an interconnected gaming service ecosystem through the lens of TSR. Such understanding empowers businesses to prioritise consumer welfare in their decision-making and practices.
dc.identifier.citationJournal of Services Marketing, ISSN: 0887-6045 (Print); 0887-6045 (Online), Emerald. doi: 10.1108/jsm-05-2024-0222
dc.identifier.doi10.1108/jsm-05-2024-0222
dc.identifier.issn0887-6045
dc.identifier.issn0887-6045
dc.identifier.urihttp://hdl.handle.net/10292/18180
dc.languageen
dc.publisherEmerald
dc.relation.urihttps://www.emerald.com/insight/content/doi/10.1108/JSM-05-2024-0222/full/html
dc.rights© 2024 Emerald Publishing Limited. This AAM is provided for your own personal use only. It may not be used for resale, reprinting, systematic distribution, emailing, or for any other commercial purpose without the permission of the publisher.
dc.rights.accessrightsOpenAccess
dc.subject1504 Commercial Services
dc.subject1505 Marketing
dc.subject1506 Tourism
dc.subjectMarketing
dc.subject3504 Commercial services
dc.subject3506 Marketing
dc.subject3507 Strategy, management and organisational behaviour
dc.titleTowards a Responsible Gaming Ecosystem: A Call to Action
dc.typeJournal Article
pubs.elements-id572630

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