Don't shoot them - heal them: using game engines as a basis for surgical simulators

aut.researcherMarks, Stefan
dc.contributor.authorMarks, S
dc.date.accessioned2013-03-14T21:35:24Z
dc.date.accessioned2013-03-14T21:35:32Z
dc.date.available2013-03-14T21:35:24Z
dc.date.available2013-03-14T21:35:32Z
dc.date.copyright2007-10-10
dc.date.issued2007-10-10
dc.description.abstractVirtual surgery training has become an essential tool in medical education. Unfortunately, commercial simulators are very expensive and mainly focus on individual training instead of teamwork. Game engines offer unique advantages for the inexpensive creation of interactive and collaborative environments. We show that it is possible to easily design multi-user scenarios with custom medical models. Our results will help to develop low cost surgical simulators that will improve health care outcomes for smaller hospitals or in regions which do not have access to advanced training tools.
dc.identifier.citationPresentation at the Computer Science Graduate Workshop 2007 at The University of Auckland, New Zealand
dc.identifier.urihttps://hdl.handle.net/10292/5224
dc.publisherDepartment of Computer Science, The University of Auckland
dc.relation.replaceshttp://hdl.handle.net/10292/5223
dc.relation.replaces10292/5223
dc.relation.urihttps://www.cs.auckland.ac.nz/research/groups/GG/images/weeklyimages/sourceimages/20071005-Exposure2007.jpg
dc.rightsYou are granted permission for the non-commercial use of this paper. All rights are reserved by the author(s).
dc.rights.accessrightsOpenAccess
dc.subjectGame engine
dc.subjectSurgical simulation
dc.subjectTeamwork
dc.titleDon't shoot them - heal them: using game engines as a basis for surgical simulators
pubs.elements-id139087
pubs.organisational-data/AUT
pubs.organisational-data/AUT/Design & Creative Technologies
pubs.organisational-data/AUT/Design & Creative Technologies/Interdisplinary Unit
pubs.organisational-data/AUT/PBRF Researchers
pubs.organisational-data/AUT/PBRF Researchers/Design & Creative Technologies PBRF Researchers
pubs.organisational-data/AUT/PBRF Researchers/Design & Creative Technologies PBRF Researchers/DCT Faculty Office/Other
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