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A Review of Computer Vision Technology for Football Videos

aut.relation.articlenumber355
aut.relation.endpage355
aut.relation.issue5
aut.relation.journalInformation
aut.relation.startpage355
aut.relation.volume16
dc.contributor.authorZheng, Fucheng
dc.contributor.authorAl-Hamid, Duaa Zuhair
dc.contributor.authorChong, Peter Han Joo
dc.contributor.authorYang, Cheng
dc.contributor.authorLi, Xue Jun
dc.date.accessioned2025-05-01T20:12:54Z
dc.date.available2025-05-01T20:12:54Z
dc.date.issued2025-04-28
dc.description.abstractIn the era of digital advancement, the integration of Deep Learning (DL) algorithms is revolutionizing performance monitoring in football. Due to restrictions on monitoring devices during games to prevent unfair advantages, coaches are tasked to analyze players’ movements and performance visually. As a result, Computer Vision (CV) technology has emerged as a vital non-contact tool for performance analysis, offering numerous opportunities to enhance the clarity, accuracy, and intelligence of sports event observations. However, existing CV studies in football face critical challenges, including low-resolution imagery of distant players and balls, severe occlusion in crowded scenes, motion blur during rapid movements, and the lack of large-scale annotated datasets tailored for dynamic football scenarios. This review paper fills this gap by comprehensively analyzing advancements in CV, particularly in four key areas: player/ball detection and tracking, motion prediction, tactical analysis, and event detection in football. By exploring these areas, this review offers valuable insights for future research on using CV technology to improve sports performance. Future directions should prioritize super-resolution techniques to enhance video quality and improve small-object detection performance, collaborative efforts to build diverse and richly annotated datasets, and the integration of contextual game information (e.g., score differentials and time remaining) to improve predictive models. The in-depth analysis of current State-Of-The-Art (SOTA) CV techniques provides researchers with a detailed reference to further develop robust and intelligent CV systems in football.
dc.identifier.citationInformation, ISSN: 2078-2489 (Print); 2078-2489 (Online), MDPI AG, 16(5), 355-355. doi: 10.3390/info16050355
dc.identifier.doi10.3390/info16050355
dc.identifier.issn2078-2489
dc.identifier.issn2078-2489
dc.identifier.urihttp://hdl.handle.net/10292/19134
dc.languageen
dc.publisherMDPI AG
dc.relation.urihttps://www.mdpi.com/2078-2489/16/5/355
dc.rightsAll articles published by MDPI are made immediately available worldwide under an open access license. No special permission is required to reuse all or part of the article published by MDPI, including figures and tables. For articles published under an open access Creative Common CC BY license, any part of the article may be reused without permission provided that the original article is clearly cited. For more information, please refer to https://www.mdpi.com/openaccess.
dc.rights.accessrightsOpenAccess
dc.subject08 Information and Computing Sciences
dc.subject46 Information and computing sciences
dc.subjectperformance analysis
dc.subjectsport performance
dc.subjectcomputer vision
dc.subjectfootball
dc.titleA Review of Computer Vision Technology for Football Videos
dc.typeJournal Article
pubs.elements-id602397

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