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Player Performance Analysis in Table Tennis Through Human Action Recognition

aut.relation.endpage332
aut.relation.issue12
aut.relation.journalComputers
aut.relation.startpage332
aut.relation.volume13
dc.contributor.authorDong, Kangnan
dc.contributor.authorYan, Wei Qi
dc.date.accessioned2024-12-13T01:53:16Z
dc.date.available2024-12-13T01:53:16Z
dc.date.issued2024-12-11
dc.description.abstractThis paper aims to enhance the effectiveness of table tennis coaching and player performance analysis through human action recognition by using deep learning. In the field of video analysis, human action recognition has emerged as a highly researched area. Beyond post-session analysis, it has the potential for real-time applications, such as providing instant feedback or comparing ideal motions with actual player movements. However, the complexity of human actions presents significant challenges. To address these issues, in this paper, we combine the latest computer vision and deep learning algorithms to accurately identify and classify a few table tennis strokes in human action recognition. Through an in-depth review of existing methods, we develop a high-precision offline method for player action recognition. Our experimental results show that the proposed method achieves an average accuracy of 99.85% in recognizing six distinct table tennis actions based on our own dataset.
dc.identifier.citationComputers, ISSN: 2073-431X (Online), MDPI AG, 13(12), 332-332. doi: 10.3390/computers13120332
dc.identifier.doi10.3390/computers13120332
dc.identifier.issn2073-431X
dc.identifier.urihttp://hdl.handle.net/10292/18458
dc.languageen
dc.publisherMDPI AG
dc.relation.urihttps://www.mdpi.com/2073-431X/13/12/332
dc.rights© 2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
dc.rights.accessrightsOpenAccess
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subject40 Engineering
dc.subject46 Information and computing sciences
dc.titlePlayer Performance Analysis in Table Tennis Through Human Action Recognition
dc.typeJournal Article
pubs.elements-id580994

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