Global virtual teams and 3D collaborative virtual environments

Date
2007
Authors
Clear, Tony
Supervisor
Item type
Conference Contribution
Degree name
Journal Title
Journal ISSN
Volume Title
Publisher
University of Auckland Software Engineering Research Group
Abstract

Collaborative virtual environments for desktop PCs. are inherently interesting to use and to develop, and provide motivating and challenging capstone projects for capable students to undertake. From an educational perspective, collaboration in virtual three-dimensional spaces using avatars also adds some interesting dimensions to student learning. This paper reports upon a series of developments, in which collaborative virtual environments have been applied since 2001 to support research into global virtual teams. Specific insights relevant to educators and developers have been gained through a series of local and international collaborative trials, using these 3D environments.

Description
Keywords
Global Virtual Teams , Electronic Collaborative Learning Groups , Avatars , Collaborative Virtual Environments , Java-3D , Web-Based GroupWare , Capstone Projects , Space and Place.
Source
SIENZ'07 - Software Innovation and Engineering New Zealand Workshop 2007, Auckland, New Zealand, 2007-11-26 - 2007-11-27
DOI
Publisher's version
Rights statement
Note: copyright is retained by the authors of the works included in this Proceedings.