Creating cinematic scientific visualizations

aut.embargoNoen_NZ
aut.thirdpc.containsNoen_NZ
aut.thirdpc.permissionNoen_NZ
aut.thirdpc.removedNoen_NZ
dc.contributor.advisorWalker, Charles
dc.contributor.authorMendelow, David Robert
dc.date.accessioned2015-12-02T02:14:22Z
dc.date.available2015-12-02T02:14:22Z
dc.date.copyright2015
dc.date.created2015
dc.date.issued2015
dc.date.updated2015-12-02T00:15:02Z
dc.description.abstractThis project is concerned with the cinematic form of scientific visualizations and the hyper-realistic style it utilizes. The research attempts to answer the question of what elements make up a hyper-realistic style, what are the techniques and software applications utilized in creating this style and what are the underlying concepts and theories that provide insight into why this style is so successful at attracting audience interest. The production requirement of this exegesis will be the development of hyper-realistic imagery formatted using rules of logic borrowed from postmodern teaser trailers. Current examples of scientific visualization will be examined to determine the elements that create the hyper-realistic style they employ and several 3D animation, fluid dynamic, compositing and rendering software will be explored to examine their implementation in this type of production. Elements of cognitive theory relating to cinema and perception were reviewed and considered as was an aesthetics based in current digital visual culture; relevant elements were used in the production process. The project is concerned with a complex subject that intersects science, digital technology and art and a methodology providing a systematic approach is explored. The practical production of this exegesis, the 3D animated vignettes, combine elements derived from the artistic and scientific approaches reviewed. The overall goal of these animations was to explore the application of various software's in creating and applying the elements of the hyper-realistic style.en_NZ
dc.identifier.urihttps://hdl.handle.net/10292/9295
dc.language.isoenen_NZ
dc.publisherAuckland University of Technology
dc.rights.accessrightsOpenAccess
dc.subjectScientificen_NZ
dc.subjectVisualizationsen_NZ
dc.subjectHyper-realismen_NZ
dc.titleCreating cinematic scientific visualizationsen_NZ
dc.typeThesis
thesis.degree.discipline
thesis.degree.grantorAuckland University of Technology
thesis.degree.grantorAuckland University of Technology
thesis.degree.levelMasters Theses
thesis.degree.nameMaster of Creative Technologiesen_NZ
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