Being and thing become space[s]
aut.embargo | No | en_NZ |
aut.thirdpc.contains | No | en_NZ |
aut.thirdpc.permission | No | en_NZ |
aut.thirdpc.removed | No | en_NZ |
dc.contributor.advisor | Charlton, James | |
dc.contributor.advisor | Newall, Kim | |
dc.contributor.author | Kim, June | |
dc.date.accessioned | 2015-11-30T02:40:08Z | |
dc.date.available | 2015-11-30T02:40:08Z | |
dc.date.copyright | 2015 | |
dc.date.created | 2015 | |
dc.date.issued | 2015 | |
dc.date.updated | 2015-11-27T00:13:33Z | |
dc.description.abstract | This research explores notions of embodiment and aesthetics of interaction within the context of the construction of meaning for interactive art. While investigating notions of the construction of meaning, this research draws attention to audience engagement with an interactive art installation during the interactive process. An interactive artefact ‘Indeed’ is a process that embraces my reflections of theoretical frameworks based on personal views and studies in engaging and experimenting selected technologies in relation to creating interactivity. | en_NZ |
dc.identifier.uri | https://hdl.handle.net/10292/9288 | |
dc.language.iso | en | en_NZ |
dc.publisher | Auckland University of Technology | |
dc.rights.accessrights | OpenAccess | |
dc.subject | Interactive installation | en_NZ |
dc.subject | Interacting | en_NZ |
dc.subject | Mirroring | en_NZ |
dc.subject | Reflecting | en_NZ |
dc.subject | Embodiment | en_NZ |
dc.subject | Kinect | en_NZ |
dc.subject | Breath | en_NZ |
dc.subject | Sensor | en_NZ |
dc.title | Being and thing become space[s] | en_NZ |
dc.type | Exegesis | |
thesis.degree.discipline | ||
thesis.degree.grantor | Auckland University of Technology | |
thesis.degree.grantor | Auckland University of Technology | |
thesis.degree.level | Masters Theses | |
thesis.degree.name | Master of Creative Technologies | en_NZ |