A DBR Framework for Designing Mobile Virtual Reality Learning Environments

aut.relation.issueAccepted for Special Issue on Mobile Augmented and Virtual Realityen_NZ
aut.relation.journalAustralasian Journal of Educational Technologyen_NZ
aut.relation.volume33en_NZ
aut.researcherCochrane, Thomas
dc.contributor.authorCochrane, Ten_NZ
dc.contributor.authorCook, Sen_NZ
dc.contributor.authorAiello, Sen_NZ
dc.contributor.authorChristie, Den_NZ
dc.contributor.authorSinfield, Den_NZ
dc.contributor.authorSteagall, Men_NZ
dc.contributor.authorAguayo, Cen_NZ
dc.date.accessioned2017-11-30T23:29:56Z
dc.date.available2017-11-30T23:29:56Z
dc.date.copyright2017en_NZ
dc.date.issued2017en_NZ
dc.description.abstractThis paper proposes a Design Based Research framework for designing mobile virtual reality learning environments. The application of the framework is illustrated by two design-based research projects that aim to develop more authentic educational experiences and learner-centred pedagogies in higher education. The projects highlight the first two stages of the DBR framework, involving the exploration of mobile virtual reality (VR) to enhance the learning environment, and the design of prototype solutions for the different contexts. The design of the projects is guided by a set of design principles identified from the literature. These design principles will be modified in light of the subsequent project evaluation stages.en_NZ
dc.identifier.citationAustralasian Journal of Educational Technology, 33(6). doi:https://doi.org/10.14742/ajet.3613
dc.identifier.doi10.14742/ajet.3613
dc.identifier.issn1449-5554en_NZ
dc.identifier.urihttps://hdl.handle.net/10292/11046
dc.publisherASCILITEen_NZ
dc.relation.urihttps://ajet.org.au/index.php/AJET/article/view/3613
dc.rightsCopyright in individual articles contained in Australasian Journal of Educational Technology is vested in each of the authors in respect of his or her contributions. Copyright in AJET is vested in ASET (1985-86), AJET Publications (1987-1996), and ASCILITE and ASET (from 1997). No part of AJET may be reprinted or reproduced without permission from the publishers, except that authors (or an author's employer at the time of publication) may make multiple copies of their own articles (subject to identifying each copy as an article which was published originally in AJET).
dc.rights.accessrightsOpenAccessen_NZ
dc.subjectVirtual Reality Simulation Mobile learning Heutagogyen_NZ
dc.titleA DBR Framework for Designing Mobile Virtual Reality Learning Environmentsen_NZ
dc.typeJournal Article
pubs.elements-id280743
pubs.organisational-data/AUT
pubs.organisational-data/AUT/Health & Environmental Science
pubs.organisational-data/AUT/Health & Environmental Science/Clinical Sciences
pubs.organisational-data/AUT/PBRF
pubs.organisational-data/AUT/PBRF/PBRF Health and Environmental Sciences
pubs.organisational-data/AUT/PBRF/PBRF Health and Environmental Sciences/HH Clinical Sciences 2018 PBRF
pubs.organisational-data/AUT/PBRF/PBRF Te Ara Poutama
pubs.organisational-data/AUT/PBRF/PBRF Te Ara Poutama/CfLAT
pubs.organisational-data/AUT/PVC - Learning & Teaching
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