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Virtual Worlds, Real Emotions: Exploring Grief’s Sensory Disruptions through Abstract Narrative Gaming

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dc.contributor.advisorTodoroki, Masaya
dc.contributor.advisorBennett, Gregory
dc.contributor.authorMajoe, Jeremy
dc.date.accessioned2025-07-17T23:40:44Z
dc.date.available2025-07-17T23:40:44Z
dc.date.issued2025
dc.description.abstractThis paper investigates the role of abstract narrative gaming in opening a conversation surrounding the sensory distortions encountered in grief experiences. It posits that abstract narrative games offer a distinct medium through which to comprehend and represent the multifaceted nature of sensory distortions within the context of grief. Employing qualitative research methods, this paper analyses the nuanced experiences of players engaging with abstract narrative games using Unreal Engine 5. By shedding light on the territory of abstract narrative gaming within the realm of grief studies, this paper makes a significant contribution to opening the discussion of grief and sensory perception, ultimately emphasising the potential of these games as a means of exploring and portraying intricate emotional states.
dc.identifier.urihttp://hdl.handle.net/10292/19562
dc.language.isoen
dc.publisherAuckland University of Technology
dc.rights.accessrightsOpenAccess
dc.titleVirtual Worlds, Real Emotions: Exploring Grief’s Sensory Disruptions through Abstract Narrative Gaming
dc.typeExegesis
thesis.degree.grantorAuckland University of Technology
thesis.degree.nameMaster of Design

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