ATA: A Practice-Led Artistic Inquiry into the Intersection of Digital and Physical Environments

aut.embargoNoen_NZ
aut.thirdpc.containsNoen_NZ
aut.thirdpc.permissionNoen_NZ
aut.thirdpc.removedNoen_NZ
dc.contributor.advisorRanderson, Janine
dc.contributor.advisorMarks, Stefan
dc.contributor.authorTapuni, Metuanooroa
dc.date.accessioned2016-10-25T02:47:05Z
dc.date.available2016-10-25T02:47:05Z
dc.date.copyright2016
dc.date.created2016
dc.date.issued2016
dc.date.updated2016-10-21T02:10:39Z
dc.description.abstractThis practice-led research project offers a notion of the Mangaian cybernetic continuum as a way to discuss the intersection of digital and physical environments in my media arts practice. I take a position drawn from the Mangaian understanding that the ?material body? has an ?immaterial other? (Gill, 1876), to propose a Mangaian continuum through art-making where ?other?, is considered ?same?. Through this lens I draw connections between the circularity of Mangaian spatial, temporal and ancestral connections and cybernetic technical systems in media arts by way of analogy. I do so to bridge the apparent distance between the continuums that are present in a Mangaian cosmogeny and the post-world War II, transdisciplinary discourse of cybernetics that emerged from the USA and the UK. Each of these frames fold into the central thesis of an investigation into Mangaian cybernetic continuum. Central motifs in cybernetics are considered; from the process of recursion in feedback loops, to flow within the cybernetic continuum, and the relations between the observer-participant and environment within a media art installation. Through a series of creative projects, the extent to which the Mangaian concept of continuum can find a productive equivalence with the socio-technical language of cybernetics is evaluated. Media art practice, utilizing digital and physical environments, is proposed as an interface to express a Mangaian cybernetic continuum. Ultimately the artworks create an environment where the observer, researcher and artwork become conduits within a continuum, where ?other is same?en_NZ
dc.identifier.urihttps://hdl.handle.net/10292/10096
dc.language.isoenen_NZ
dc.publisherAuckland University of Technology
dc.rights.accessrightsOpenAccess
dc.subjectMedia arten_NZ
dc.subjectIndigenous epistemologyen_NZ
dc.subjectMangaian cosmologyen_NZ
dc.subjectCyberneticsen_NZ
dc.subjectContinuumen_NZ
dc.subjectPractice-led researchen_NZ
dc.subjectinteractive installationen_NZ
dc.subjectVirtual reality arten_NZ
dc.subjectContemporary Pacific Arten_NZ
dc.subjectMangaian cybernetic continuumen_NZ
dc.subjectTacit knowledgeen_NZ
dc.titleATA: A Practice-Led Artistic Inquiry into the Intersection of Digital and Physical Environmentsen_NZ
dc.typeThesis
thesis.degree.grantorAuckland University of Technology
thesis.degree.levelDoctoral Theses
thesis.degree.nameDoctor of Philosophyen_NZ
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