A framework for enhancing the social good in computing education: a values approach

Date
2013-03-01
Authors
Goldweber, M
Barr, J
Clear, T
Davoli, R
Mann, S
Patitsas, E
Portnoff, S
Supervisor
Item type
Journal Article
Degree name
Journal Title
Journal ISSN
Volume Title
Publisher
Association for Computing Machinery (ACM)
Abstract

This paper addresses two interrelated problems currently confronting computer science education, motivating students while simultaneously providing them with the skills they'll need to solve complex interconnected problems. We describe a framework for motivating computer science students by adding the context of social good to introductory computing assignments. Adding the context in this manner also goes some way to addressing the need for graduates to have skills, attributes and behaviours appropriate to contributing to social good outcomes. Accompanying this, we provide 14 concrete examples of introductory computing projects that convey and reinforce computing's social relevance and potential for positive societal impact.

Description
Keywords
Introductory programming projects , Computing for the social good
Source
Proceeding ITiCSE-WGR '12 Proceedings of the final reports on Innovation and technology in computer science education 2012 working groups. Pages 16-38
Rights statement
© ACM, 2012. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in PUBLICATION (see Citation), (see Publisher’s Version)