• The Ark Project: an investigation into interactive environmental narrative

      Andersen, Christopher Graham Ivan (Auckland University of Technology, 2011)
      The Ark Project is a computer-based 3D first-person virtual experience. The project experiments with new methods of narrative and investigates storytelling in relation to interaction and 3D virtual environments. The Ark ...
    • Bad Faith: the road to denouement in a short film

      Cham, Kit Ming Victor (Auckland University of Technology, 2011)
      This project is about storytelling. It explores the potential of narrative by applying Jean Paul Sartre’s notion of Bad Faith (1969) to an animated short film. The work employs a linear narrative that is played out inside ...
    • Carl Zeus

      Youngkong, Nattapon (Auckland University of Technology, 2015)
      This project Carl Zeus (working title) investigates the German Expressionist film movement as an inspiration and a platform from which to develop a contemporary film project. The research focuses on the unique cinematographic ...
    • Narratwist: alteration in meaning in a short film text

      El-Noor, Mardo (Auckland University of Technology, 2008)
      This project is a creative production that combines image, sound, and narrative. It uses these elements to employ a twist as a device for a paradigm and genre shift in a short film text. My short film introduces a plot ...
    • One Perspective

      Gregory, Kritteka (Auckland University of Technology, 2014)
      One Perspective is an essay film that investigates notions of home and identity from an immigrant’s perspective. The project explores how an essayistic film can be used to examine the in-between, intricate and chaotic space ...
    • Otea: transmission and transmedia

      Waipara, Zak (Auckland University of Technology, 2014)
      Transmedia can be described as storytelling across multiple platforms of media delivery. This transmedia project, Otea, uses three digital media – an animated motion comic, an e-comic, and an interactive game - to tell a ...
    • Perfect Love, Perfect Selfishness

      Manalo, Gizelle (Auckland University of Technology, 2011)
      Perfect Love, Perfect Selfishness is a short digital film that explores as its subject the enmity that can grow within a disintegrating co-dependent relationship, which is represented by gestural movements derived from ...
    • The Puppet Concept

      Trujillo, Sebastian (Auckland University of Technology, 2012)
      This exegesis examines the practice-based interrelation between the technical rigging aspects of a CG character and the manner in which they affect the animator’s techniques and workflow. It discusses the construction and ...
    • Shadowlands: A Search for the Unseen

      Mok, Tori (Auckland University of Technology, 2019)
      Beneath the quotidian world is a parallel universe of dim and shapeshifting forms. They are easy to overlook, difficult to see, and mesmerising to behold — like black holes collapsing, pulling into themselves an infinity ...
    • The Deserter

      Round, Jillian Sarah (Auckland University of Technology, 2011)
      This practice-based project explores the role of narrative structure within the cinematic category of short film. A moving image text entitled The Deserter has been created that portrays the nostalgic homecoming of a soldier ...
    • Your mind matters

      Hanna, Patrick (Auckland University of Technology, 2018)
      This practice-based project prototypes a virtual reality platform-based mindfulness experience. This experience is framed within therapeutic immersive environment design. Created in response to an ever stressful and demanding ...