Show simple item record

dc.contributor.authorHenriques, A
dc.contributor.authorWünsche, B
dc.contributor.authorMarks, S
dc.date.accessioned2011-08-24T03:50:48Z
dc.date.accessioned2011-09-18T23:23:23Z
dc.date.available2011-08-24T03:50:48Z
dc.date.available2011-09-18T23:23:23Z
dc.date.copyright2007
dc.date.issued2011-08-24
dc.identifier.citationInternational Journal of Computer Assisted Radiology and Surgery: Surgical Modelling, Simulation and Education, vol.2(1 SUPPL.), pp.S169 - S171
dc.identifier.issn1861-6410 (print) 1861-6429 (online)
dc.identifier.urihttp://hdl.handle.net/10292/2091
dc.description.abstractSoft tissue simulation is an important technique in many biomedical modelling applications. While applications for investigating the functioning of organs do require a physically correct mathematical model, other tasks, such as virtual surgery simulations for training purposes, put a bigger emphasis on speed, ease of use, and a large variety of arbitrary interaction. In such applications a plausible, physically not accurate technique is often sufficient. We have investigated the use of meshless deformation based on shape matching for soft tissue simulation and we implemented several improvements which make the simulation more accurate and stable. Novel interaction techniques such as fast, interactive cutting, pushing and picking are introduced. The method is very efficient, easily implemented, and can be integrated into graphics and game engines, but has restrictions in the range of simulated objects.
dc.publisherSpringer Berlin / Heidelberg
dc.relation.replaceshttp://hdl.handle.net/10292/1873
dc.relation.replaces10292/1873
dc.relation.urihttp://dx.doi.org/10.1007/s11548-007-0091-7
dc.rightsCopyright © 2007 Springer-Verlag. All rights reserved. An author may self-archive an author-created version of his/her article on his/her own website and or in his/her institutional repository. He/she may also deposit this version on his/her funder’s or funder’s designated repository at the funder’s request or as a result of a legal obligation, provided it is not made publicly available until 12 months after official publication. He/ she may not use the publisher's PDF version, which is posted on www.springerlink.com, for the purpose of self-archiving or deposit. Furthermore, the author may only post his/her version provided acknowledgement is given to the original source of publication and a link is inserted to the published article on Springer's website. The link must be accompanied by the following text: "The final publication is available at www.springerlink.com”. (Please also see Publisher’s Version and Citation)
dc.subjectMeshless deformation
dc.subjectShape matching
dc.subjectSoft tissue deformation
dc.subjectVirtual surgery
dc.titleAn investigation of meshless deformation for fast soft tissue simulation in virtual surgery applications
dc.typeJournal Article
dc.rights.accessrightsOpenAccess
aut.application.number1861-6429 (online)
dc.identifier.doi10.1007/s11548-007-0091-7


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record