Collaborative soft object manipulation for game engine-based virtual reality surgery simulators
Marks, S; Windsor, JA; Wünsche, B
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http://hdl.handle.net/10292/1869Metadata
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In this paper we analyse and evaluate the capabilities of popular game engines to simulate and interact with soft objects. We discuss how these engines can be used for simulated surgical training applications, determine their shortcomings and make suggestions how game engines can be extended to make them more suitable for such applications.