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dc.contributor.advisorCullen, Paul
dc.contributor.authorTheunissen, Katie
dc.date.accessioned2011-07-15T04:52:20Z
dc.date.available2011-07-15T04:52:20Z
dc.date.copyright2011
dc.date.issued2011-07-15
dc.identifier.urihttp://hdl.handle.net/10292/1485
dc.description.abstractThis project explores the idea that perception is inherently opaque, ambiguous and can never be fully comprehended. Through the process of creating sets and manipulating commonplace objects and phenomena in front of the camera, I invite the viewer to meditate upon scenes that play with notions of perception. The materials undergo a transformation, where they may transcend familiar properties and specific contexts. Although the viewers have information that enables them to recognise the materiality of the scene, careful framing isolates the objects and phenomena from the contexts against which they would ordinarily be viewed. Feelings of fascination for these disembodied, timeless objects may allow the viewer to inhabit this world.
dc.language.isoenen_NZ
dc.publisherAuckland University of Technology
dc.subjectFrame perception
dc.subjectVideo clues
dc.subjectMaterial
dc.subjectMerleau-Ponty
dc.subjectLived-body
dc.titleThe Framing of Objects and Phenomena: the disruption of ordinary perception by the limitation of perceptual clues
dc.typeThesis
thesis.degree.grantorAuckland University of Technology
thesis.degree.levelMasters Theses
thesis.degree.nameMaster of Art and Design
dc.rights.accessrightsOpenAccess
dc.date.updated2011-07-15T04:33:29Z


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