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dc.contributor.advisorNguyen, Minh
dc.contributor.advisorYan, Wei Qi
dc.contributor.authorTran, Huy Quang
dc.date.accessioned2018-06-13T21:39:26Z
dc.date.available2018-06-13T21:39:26Z
dc.date.copyright2018
dc.identifier.urihttp://hdl.handle.net/10292/11592
dc.description.abstractThis thesis describes the development of a graphically interactive and online Virtual Reality (VR) application. Based on keywords provided by users, it automatically retrieves and display stereoscopic contents from the Internet. The system also includes a state-of-the-art feature matching algorithm which can filter stereoscopic contents from “normal” 2D contents. With the main goal of delivering an affordable way of viewing 3D VR contents, the application is designed to be specifically compatible with the low-cost smartphone VR platforms such as Google Cardboard, Google Daydream, and Samsung Gear VR. The experiment results show that the current application prototype is portable, easy-to-use, and effective in retrieving and displaying stereoscopic contents. With this application, users all over the world could easily experience millions of stereoscopic contents on the Internet. It also has a huge potential of becoming a great tool for both VR testing and learning purposes.en_NZ
dc.language.isoenen_NZ
dc.publisherAuckland University of Technology
dc.subjectVirtual realityen_NZ
dc.subjectSmartphonesen_NZ
dc.subjectStereoscopicen_NZ
dc.subjectInterneten_NZ
dc.subjectOnlineen_NZ
dc.subject3D imagesen_NZ
dc.subjectUnity3Den_NZ
dc.subjectGoogle Cardboarden_NZ
dc.titleExploration of the 3D world on the internet using commodity virtual reality devicesen_NZ
dc.typeThesisen_NZ
thesis.degree.grantorAuckland University of Technology
thesis.degree.levelMasters Theses
thesis.degree.nameMaster of Computer and Information Sciencesen_NZ
dc.rights.accessrightsOpenAccess
dc.date.updated2018-06-13T18:30:36Z


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