A Liability Allocation Game
aut.relation.endpage | 79 | |
aut.relation.issue | 1 | en_NZ |
aut.relation.journal | Journal of Computational Methods in Sciences and Engineering | en_NZ |
aut.relation.startpage | 65 | |
aut.relation.volume | 20 | en_NZ |
aut.researcher | Hutcheson, Catherine | |
dc.contributor.author | Hankin, RKS | en_NZ |
dc.date.accessioned | 2021-02-10T00:44:38Z | |
dc.date.available | 2021-02-10T00:44:38Z | |
dc.date.copyright | 2019 | en_NZ |
dc.date.issued | 2019 | en_NZ |
dc.description.abstract | The following problem is considered. Two players are each required to allocate a quota of n counters among k boxes labelled 1, 2, … , k. At times t= 1, 2, 3, … a random box is identified; the probability of choosing box i is pi. If a player has at least one counter in the chosen box, she removes one counter from it; otherwise she takes no action. The winner is the first player to remove all her counters. The game so described may be modified so that each player simultaneously, but independently, identifies a box at random. This paper analyses this deceptively simple game, which has apparently not been studied in the literature. Some analytical and numerical results are then presented, followed by some challenges for further work. | |
dc.identifier.citation | Journal of Computational Methods in Sciences and Engineering, vol. 20, no. 1, pp. 65-79, 2020 | |
dc.identifier.doi | 10.3233/jcm-193658 | en_NZ |
dc.identifier.issn | 1472-7978 | en_NZ |
dc.identifier.issn | 1875-8983 | en_NZ |
dc.identifier.uri | https://hdl.handle.net/10292/13980 | |
dc.publisher | IOS Press | en_NZ |
dc.relation.uri | https://content.iospress.com/articles/journal-of-computational-methods-in-sciences-and-engineering/jcm193858 | |
dc.rights | The final publication is available at IOS Press through http://dx.doi.org/10.3233/JCM-193658 | |
dc.rights.accessrights | OpenAccess | en_NZ |
dc.subject | Zero-sum game; Liability allocation game; Allocation game; Colonel Blotto; Coupon collector’s problem | |
dc.title | A Liability Allocation Game | en_NZ |
dc.type | Journal Article | |
pubs.elements-id | 367921 | |
pubs.organisational-data | /AUT | |
pubs.organisational-data | /AUT/Design & Creative Technologies | |
pubs.organisational-data | /AUT/Design & Creative Technologies/Engineering, Computer & Mathematical Sciences | |
pubs.organisational-data | /AUT/PBRF | |
pubs.organisational-data | /AUT/PBRF/PBRF Design and Creative Technologies | |
pubs.organisational-data | /AUT/PBRF/PBRF Design and Creative Technologies/PBRF ECMS |
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