A framework for enhancing the social good in computing education: a values approach

aut.relation.issue1
aut.relation.pages79
aut.relation.startpage58
aut.relation.volume4
aut.researcherClear, Anthony George
dc.contributor.authorGoldweber, M
dc.contributor.authorBarr, J
dc.contributor.authorClear, T
dc.contributor.authorDavoli, R
dc.contributor.authorMann, S
dc.contributor.authorPatitsas, E
dc.contributor.authorPortnoff, S
dc.date.accessioned2013-03-14T09:14:24Z
dc.date.available2013-03-14T09:14:24Z
dc.date.copyright2013-03-01
dc.date.issued2013-03-01
dc.description.abstractThis paper addresses two interrelated problems currently confronting computer science education, motivating students while simultaneously providing them with the skills they'll need to solve complex interconnected problems. We describe a framework for motivating computer science students by adding the context of social good to introductory computing assignments. Adding the context in this manner also goes some way to addressing the need for graduates to have skills, attributes and behaviours appropriate to contributing to social good outcomes. Accompanying this, we provide 14 concrete examples of introductory computing projects that convey and reinforce computing's social relevance and potential for positive societal impact.
dc.identifier.citationProceeding ITiCSE-WGR '12 Proceedings of the final reports on Innovation and technology in computer science education 2012 working groups. Pages 16-38
dc.identifier.doi10.1145/2432596.2432616
dc.identifier.issn2153-2184
dc.identifier.urihttps://hdl.handle.net/10292/5222
dc.publisherAssociation for Computing Machinery (ACM)
dc.relation.urihttp://dx.doi.org/10.1145/2426636.2426639
dc.rights© ACM, 2012. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in PUBLICATION (see Citation), (see Publisher’s Version)
dc.rights.accessrightsOpenAccess
dc.subjectIntroductory programming projects
dc.subjectComputing for the social good
dc.titleA framework for enhancing the social good in computing education: a values approach
dc.typeJournal Article
pubs.elements-id139083
pubs.organisational-data/AUT
pubs.organisational-data/AUT/Design & Creative Technologies
pubs.organisational-data/AUT/Design & Creative Technologies/School of Computing & Mathematical Science
pubs.organisational-data/AUT/PBRF Researchers
pubs.organisational-data/AUT/PBRF Researchers/Design & Creative Technologies PBRF Researchers
pubs.organisational-data/AUT/PBRF Researchers/Design & Creative Technologies PBRF Researchers/DCT C & M Management & Allied
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