Crazy catch/digital game demo: a creative anime trailer and interactive game demo

Date
2014
Authors
Chen, Jiankun
Supervisor
Bennett, Gregory
Marks, Stefan
Kenobi, Ben
Item type
Thesis
Degree name
Master of Art and Design
Journal Title
Journal ISSN
Volume Title
Publisher
Auckland University of Technology
Abstract

Crazy Catch is a proposed role-­‐play multi-­‐player game demo created in a new implementation platform that promotes an enhanced sense of gamer experience. My research will focus on exploring and developing new design, aesthetic and interactive principles. My proposed outcome is a game that is easy to control, one that enhances the emotional feeling of the game’s interactive experience and through the development of a Kinect interface a game that is more engaging, intuitive and interesting for me as the user. This I envisage will enhance my experience of the game, its digital gaming future and its potential audience.

Description
Keywords
Animation , Digital game , Kinect technical , Cute aesthetic
Source
DOI
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