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    • ARticular: an augmented reality game concept for a museum setting

      Spivak, Sophia (Auckland University of Technology, 2015)
      ARticular is an exploration into the use of game design and augmented reality in creating interactive experiences for museum visitors. In this practice-led research project, the creative work undertaken focuses on the ...
    • User Experience Design for Smartwatch Games

      Li, Huangyu (Auckland University of Technology, 2017)
      This research aims at addressing several user experience design challenges while in the process of developing smartwatch games. The challenges were caused by the difficulties of interacting with the tiny smartwatch screen. ...
    • Using RGB-D cameras in live action visual effects

      Kruse, Jan (Auckland University of Technology, 2016)
      Film production greatly depends on digital visual effects to combine live action images and computer generated elements. The introduction of Deep Compositing streamlines the integration workflow of rendered computer images. ...