Expressive, Digital Storytelling - Utilizing Non-anthropomorphic Attributes

Date
2019
Authors
Singh, Gurpreet
Supervisor
Kruse, Jan
Item type
Thesis
Degree name
Master of Design
Journal Title
Journal ISSN
Volume Title
Publisher
Auckland University of Technology
Abstract

Cinema, Film and Visual Effects; the art of illusions. Technology has drastically improved over the years, providing us with more computer power and effective methods of portraying realistic visual effects. Photorealism and Hyperrealism are two art styles that are becoming progressively more applicable within everyday films and television shows. Visual effects are becoming difficult to distinguish for the common audience, when comparing live action footage to computer generated imagery. This research revolves around the investigation of realism and expressive storytelling. The expressive storytelling investigation will explore non-anthropomorphic attributes through character and scenic elements, and discuss the influence realism has towards this genre. This practice-based research and the understanding of these genres are implemented through the progression or outcome of an artefact(s). The theoretical outcome of this research depicts the understanding and the factors of hyperrealism, as this movement inherits both realism and expressive storytelling. The final rendered artefact(s) convey these ideas and their elements in terms of perceptual realism, visual metaphors and photorealistic imagery.

Description
Keywords
Storytelling , Narrative , Fire , Pyro , Flame , Anthropomorphism , Expressive , Non-anthropomorphic , Attributes , Houdini , Simulation , Photorealism , Hyperrealism , Photo realism , Hyper realism , juxtaposition , Digital , Perception , Immersion , Dynamics
Source
DOI
Publisher's version
Rights statement
Collections